![]() Yet they still released a sub-par experience at what, for mobile, was a high premium price of $10. Super Mario Run had to be a sub-par experience compared to what was obtainable on their own platform to avoid this risk. ![]() None of this is new information, but a precursor to this point: Nintendo, strategically, couldn't afford (or at least wasn't willing to risk) to develop mobile content on par with the quality of their proprietary hw platforms. ![]() It also let's them act as a toll collector for anyone else who wants to publish on their platform. Software is their profit center but exclusivity to their hardware gives them much greater control. Yes, I think Nintendo believed they really needed to compete in the mobile space but also didn't want to cannibalize game purchases on their console platforms. Mario Kart 64 or Super Mario Kart (SNES) to bring it up to modern standards. Obviously they do it because they already have moderately high-quality models of the maps that they can just drag into the game from Tour, as opposed to recreating something from e.g. They infamously make you do races with fake online players that look like they've been spending money to make you see what you're "missing out on".Įven worse, Tour has infected Nintendo's actually good Mario Kart offering on Switch, with recent DLC packs including courses from Tour which are the most bland, uninspired, and boring courses in the game cause it's always just generic city streets with some Toads standing around in the audience. They released Super Mario Run which wasn't really my thing but it was at least a one-time purchase that got you all the content.īut apparently not even Nintendo can overcome the enshittification of mobile app stores, and we have Mario Kart Tour which is just pay-to-win garbage that uses every dirty trick in the book to get your money. At the beginning they were doing some interesting stuff, like Miitomo which was a simple social-media-like app where you and your friends basically just answered questions if I recall, I had fun with that for a few months. Nintendo's dip into smartphone apps has been disappointing. ![]()
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